DRUID
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Introduction
3 points
Gain a virtue of your choice from Fury or Wisdom.
Choose 2 aspects of your choice from the options below (see "Aspects" below).
1 free rank with Growls and Wyrding.
Distribute 5 ranks amongst skills and lore of your choice.
Choose any two resources.
Supplies: Spirit-touched stone, Mossweave fabric
Ingredients: Honey jar, Waterskin
Chronicles: Lost Groves
Word of Power: Crow's Call
Choose one from the options below.
The blight is beautiful, in its own way.
Contact with the blight drives you into a frenzy.
Choose 1 milestone from the list below. You can replace your choice with a different option between game sessions.
Save an animal from sure demise.
Stop a development that would disturb nature.
Bring justice to those who take from the wilderness, without giving anything back.
You can use Growls lore to speak to and understand the utterings of all beasts.
Consume an animal ingredient to morph part of your body into an aspect of that creature. Gain a movement, sense, or natural ability appropriate to the animal which lasts until the end of the scene. Mark to take on the form of that creature instead.
A large fuzzy bear that protects you. Deals Crush damage in melee.
Use Sylvan lore to magically control trees and similar flora in surroundings.
You've cultivated an entangling mass of vines and greenery with strength to lift heavy objects, yourself, and grab others.
An ironwood walking stick, club and cudgel. Deals Crush damage in melee.
You employ the stars to navigate the wilderness. Burn to discover some secret of your surroundings.
You can exert control over an element of your choice from air, water, earth, or fire. Use the Command skill that element in the world.
A carved totem with warding power. You are immune to diseases and the effects of the blight.
Burn to gain a 2-track temporary companion provided to you by the GM. The nature of your companion depends on the wildlife of your surroundings.
When you discover a new location, you can spend a task to commune with its spirits. Gain a word of power related to the ecosystem's health or history,
Use the Attune skill to discover information about your environment, such as the direction of north, the closest body of water, forest, or civilisation, the health of the ecosystem, or nearest source of blight.
You are the caretaker of a swarm of pests. They deal Poison damage in melee.
A collection of long extinct seeds. Burn to instantly sprout a fruit-bearing plant of your choice.
A night owl, commonly associated with wisdom. Mark to