Great Innate Gambit | 1 Ally within 5"You'll want to hear this."
✖ Base Before the end of the ally's next turn, their next successful deed gains an extra spark.
⬖ Glance You and the ally each gain a surge.
✦ Hit The ally's next deed also inflicts exposed 3 or protected 3 to one of the targets.
⛤ Spark You and the ally both gain an additional surge.
Great Versatile Attack | 1 CreatureRush in with blinding speed.
Before Jump 4 in a straight line and target one creature you pass through.
✖ Base Deal † damage.
⬖ Glance Add † damage.
✦ Hit Inflict staggered 1.
Great Tool Gambit | PersonalYou carry a variety of lethal poisons on you.
✖ Base For the rest of the encounter, you can spend sparks on a melee or ranged deed to inflict suffering 3 on one target of the deed.
⬖ Glance You gain a surge.
✦ Hit Gain two surges instead.
⛤ Spark Gain an additional surge.
Great Innate Gambit | PersonalYou apply the finer movements of ballroom dances to the battlefield.
✖ Base Gain dancer stance 3. While affected, you can take a reaction ⤾ to move potency whenever a foe enters a space adjacent to you. Gaining this stance replaces any other stance states.
⬖ Glance Gain a surge.
✦ Hit Gain dancer stance 5 instead.
Great Versatile Attack | 1 CreatureRight where I want you.
Before Gain an edge if the target has damaged you this round.
✖ Base Deal † damage.
⬖ Glance Add † damage and sweep 3.
✦ Hit Inflict toppled 1. Raise the state's potency by an amount equal to the edges you had on this deed.
Great Spell Attack | 1 CreatureHurl a bolt of darkness at your foe.
Before You gain an edge if the target is in darkness.
✖ Base Deal Ω damage.
⬖ Glance Add Ω damage.
✦ Hit Inflict blinded 2.
Great Versatile Attack | 1 CreatureA debilitating blow that leaves them lacking.
✖ Base Deal † damage.
⬖ Glance Add † damage and inflict weak 2.
✦ Hit Inflict dazed 2.
⛤ Spark If you ✦ hit, each spark spent to raise the potency of either state raises both instead.
Great Spell Gambit | 1 CreatureThe welcoming dark rejuvenates.
✖ Base The target can make a recovery.
⬖ Glance Grant night's embrace 1. Only adjacent creatures can draw line of sight to the affected creature. At the end of the creature's turn, they make a recovery 1, and this state loses 1 potency.
✦ Hit Grant night's embrace 2.
Great Tool Gambit | Close Blast 3The oldest trick in the book.
✖ Base Create a light cloud in the area.
⬖ Glance Inflict dazed 2 or blinded 2.
✦ Hit Inflict both.
Great Spell Attack | 1 CreatureTheir shadow stretches taut and holds them fast.
✖ Base Inflict shadow leash 3, a state that yanks at the target's shadow. At the end of each of the target's turns, pull (potency) toward the space where they gained this state, taking 2 damage for each square they are pulled this way. After a creature has been pulled in this way, lower potency by 1.
⬖ Glance Deal Ω damage.
✦ Hit Inflict shadow leash 6 instead.
Great Innate Gambit | 1 CreatureRead every twitch and tell. You already know how this ends.
✖ Base Inflict measured 2. Whenever you attempt a deed against a measured creature, you can spend potency to gain an equal number of edges.
⬖ Glance You gain a surge.
✦ Hit Inflict measured 4 instead.