Player Options
Player Options
You live now in rustic squalor, but this might not have always been the case. You could once have been a member of high society, a veteran of a distant war, or a successful merchant. To learn your past life, roll d20 to determine a social group, then roll the corresponding to discover your previous occupation. You gain the indicated skills and equipment.
1-3 Outcasts
4-6 Laborers
7-9 Farmers
10-12 Artisans
13-15 Merchants
16-17 Soldiers
18-19 Servants
20 Fallen Nobility
# Background Skills Possesions
1 Beggar Folklore tin cup, 5
2 Charlatan Charms disguise kit
3 Thief Stealth crowbar (fragile armament)
4 Poacher Perception bag of hides
5 Graverobber Perception rusted shovel
6 Arsonist Athletics firebomb (3d6 in blast 3)
7 Gambler Charms dice
8 Vigilante Perception dark cloak
9 Doomsayer Letters manifesto
10 Pig Thief Stealth pig
# Background Skills Possesions
1 Scavenger Tinkering face mask
2 Lamplighter Tinkering rope
3 Stable Hands Athletics broom
4 Wagoner Folklore tricorn hat
5 Miner Athletics pickaxe (armament)
6 Woodcutter Athletics woodman's axe (armament)
7 Tavern Guard Folklore cudgel (armament)
8 Gravedigger Athletics tombstone
9 Polisher Perception silver knife (armament)
10 Rat-Catcher Stealth rat-basher (armament)
# Background Skills Possesions
1 Wheat Farmer Athletics scythe (armament)
2 Forager Survival pouch of berries
3 Miller Athletics bag of flour
4 Shepherd Perception bag of wool
5 Swineherd Survival bucket of slop
6 Fisher Survival rod and tackle
7 Beekeeper Survival queen in a jar
8 Trapper Tinkering fine bear trap
9 Hound Keeper Command puppy
10 Falconer Stealth trained falcon
# Background Skills Possesions
1 Carpenter Crafting woodworking tools
2 Glassblower Crafting 1d6 glass vials
3 Cook Alchemy cookware
4 Locksmith Tinkering simple lock and key
5 Brewer Alchemy small keg of ale
6 Butcher Survival meat cleaver (armament)
7 Barber Charms shaving razor (armament)
8 Inventor Letters bundle of notes
9 Jeweler Tinkering tray of semi-precious gems
10 Blacksmith Crafting hammer (armament)
# Background Skills Possesions
1 Fence Rhetoric box of stolen junk
2 Wine Merchant Rhetoric bottle of lowland reed
3 Bird Merchant Perception fine plumes
4 Fishmonger Athletics rod and tackle
5 Florist Survival basket of flowers
6 Spice Merchant Folklore spice box
7 Book Seller Letters tome on a useful subject
8 Perfumer Perception fine perfume
9 Cheesemonger Charms bucket of cheeses
10 Apothecary Alchemy satchel of herbs
# Background Skills Possesions
1 Deserter Stealth rusted helm
2 Mercenary Athletics sword (armament)
3 Catchpole Athletics spear (armament)
4 Executioner Athletics greataxe (armament)
5 Scout Perception forest-green cloak
6 Footsoldier Athletics round shield (armament)
7 Archer Perception longbow (armament)
8 Rider Survival saddle bag
9 Messenger Letters bag of undelivered letters
10 Captain Letters battle map
# Background Skills Possesions
1 Teacher Letters history book
2 Troubadour Folklore book of sagas
3 Singer Folklore whistle
4 Physician Letters medicine bag
5 Librarian Letters tome on a useless subject
6 Philosopher Rhetoric treatise on ethics
7 Spy Stealth stolen letters
8 Painter Perception brush and set of paints
9 Jester Charms jester's cap
10 Tax Collector Letters empty coffer
When your social class is fallen nobility, you start out with a suit of light armor and any one mundane crude weapon, on top of any extra possesions.
# Background Skills Possesions
1-2 Lady/Lord Letters -
3-4 Baroness/Baron Letters -
5-6 Duchess/Duke Letters -
7-8 Countess/Count Letters -
9 Princess/Prince Letters, Rhetoric battered crown
10 Queen/King Letters, Rhetoric battered crown