Combat
Maneuvers
A maneuver is an improvised action you take against another creature during an encounter. You might shove someone from a ledge, wrestle them to the ground, snatch something from their hands, or attempt some other tactical feat.
Combat
A maneuver is an improvised action you take against another creature during an encounter. You might shove someone from a ledge, wrestle them to the ground, snatch something from their hands, or attempt some other tactical feat.
Describe what you want to accomplish and how you do it, then make an appropriate skill check. Maneuvers cannot generate sparks, but can still incur shadows.
You cannot use both a deed and a maneuver during the same turn. After using either, you can spend 2 focus to use the other.
The effect of a maneuver depends on what you're attempting. Usually, a conflict accomplishes what you intended, but allows the target to counter you. More powerful effects may require a triumph to succeed completely.
The focus cost to perform both a maneuver and a deed during the same turn is reduced to 1 if you have a free hand.
Unlike other normal checks, you cannot spark on maneuvers. You can still incur shadows, however, meaning enemies can counter ⤾ on failure.
You try to grapple an adjacent foe of the same size as you. Make an Athletics check.
⬖ Conflict Inflict grabbed. The target may counter ⤾ you as if you incurred a shadow.
✦ Triumph The target cannot counter you.
You push an adjacent foe away. Make an Athletics check.
⬖ Conflict Shove 2. The target may counter ⤾ you as if you incurred a shadow.
✦ Triumph The target cannot counter you.
Before Target an item that is held by an adjacent creature and make a Tinkering check.
⬖ Conflict Their grip loosens and any skill checks or deeds they make with the item takes a cut until interact with it to tighten their grip again.
✦ Triumph They become disarmed of the item and falls in a square of your choice within 4 of the holder.
You attempt to trip an adjacent creature. Make an Athletics check.
⬖ Conflict Inflict toppled. The target may counter ⤾ you as if you incurred a shadow.
✦ Triumph The target cannot counter you.