HUNTER
-------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------
Introduction
3 points
Gain a virtue of your choice from X or Y.
Choose 2 aspects of your choice from the options below (see "Aspects" below).
1 free rank with Imperial.
Distribute 5 ranks amongst skills and lore of your choice.
Choose any two resources.
Supplies: thingX, thingY
Ingredients: thingX, thingY
Chronicles: thing
Choose one from the options below.
Vice1. Desc
Vice2. Desc
Choose 1 milestone from the list below. You can replace your choice with a different quest between game sessions.
You gain the Chivalrous Ideal trait.
Prey. You can designate a creature to be your designated prey. This mark ends when the creature is captured, defeated, or you finish a respite. While marked in this way, increase your impact on checks made to fight and track your prey.
When a creature attacks you with its body part (such as a tail-, or bite attack) they take 1 Pierce damage.
You can target attacks precisely without cutting for difficulty.
Hunting your prey gives you insights to its way of life. Increase impact on checks using lore related to your Prey.
A bird of prey aids you in your hunts. Strain to reveal a weakpoint or vulnerability of a creature you can see.
Increase impact when attacking targets who don't know your position.
Gain an edge when harvesting ingredients from a slain creature. On a ✦ Triumph, you gain something useful but unexpected in addition.
A bow fitted with a versatile quiver. Deals your choice of Pierce, Salt, or Toxic damage.
A hound with a highly developed nose. It can track creatures through scent alone.
Difficult or otherwise risky terrain doesn't impose cuts on your checks.
A host of spiders bred to produce uncommonly large webs. Strain to produce a supply of your choice from Webbed Net, Sticky Lasso, or Fine Silk.
A weighted axe useful for cutting down vegetation. Deals Hack damage in melee.